#NoEnv
DetectHiddenWindows, On
F1::
obj := Acc_GetInfoUnderCursor(), id:=obj.hwnd
DetectHiddenWindows, On
WinGetTitle, tt, ahk_id %id%
WinGetClass, class, ahk_id %id%
tt:=Trim(class="" ? tt : tt " ahk_class " class)
MsgBox, 4096,, % SubStr(obj.text,1,100 )
return
;
Acc_Get(Cmd, ChildPath="", ChildID:=0, WinTitle="", WinText="", ExcludeTitle="", ExcludeText=""){
static properties := {Action:"DefaultAction", DoAction:"DoDefaultAction", Keyboard:"KeyboardShortcut"}
AccObj := IsObject(WinTitle) ? WinTitle
: Acc_ObjectFromWindow(WinExist(WinTitle, WinText, ExcludeTitle, ExcludeText), 0 )
If ComObjType(AccObj, "Name") != "IAccessible"
ErrorLevel := "Could not access an IAccessible Object"
Else
{
StringReplace, ChildPath, ChildPath, _, %A_Space%, All
AccError:=Acc_Error(), Acc_Error(true)
Loop Parse, ChildPath, ., %A_Space%
Try
{
If A_LoopField is digit
Children:=Acc_Children(AccObj), m2:=A_LoopField ; mimic "m2" output In Else-statement
Else
RegExMatch(A_LoopField, "(\D*)(\d*)", m)
, Children:=Acc_ChildrenByRole(AccObj, m1), m2:=(m2?m2:1)
If Not Children.HasKey(m2)
Throw
AccObj := Children[m2]
}
Catch
{
ErrorLevel:="Cannot access ChildPath Item #" A_Index " -> " A_LoopField, Acc_Error(AccError)
If Acc_Error()
Throw Exception("Cannot access ChildPath Item", -1, "Item #" A_Index " -> " A_LoopField)
Return
}
Acc_Error(AccError)
StringReplace, Cmd, Cmd, %A_Space%, , All
properties.HasKey(Cmd)? Cmd:=properties[Cmd]:""
Try
{
If (Cmd = "Location")
AccObj.accLocation(ComObj(0x4003,&x:=0), ComObj(0x4003,&y:=0)
, ComObj(0x4003,&w:=0), ComObj(0x4003,&h:=0), ChildId)
, ret_val := "x" NumGet(x,0,"int") " y" NumGet(y,0,"int")
. " w" NumGet(w,0,"int") " h" NumGet(h,0,"int")
Else If (Cmd = "Object")
ret_val := AccObj
Else If Cmd In Role,State
ret_val := Acc_%Cmd%(AccObj, ChildID+0)
Else If Cmd In ChildCount,Selection,Focus
ret_val := AccObj["acc" Cmd]
Else
ret_val := AccObj["acc" Cmd](ChildID+0)
}
Catch
{
ErrorLevel := """" Cmd """ Cmd Not Implemented"
If Acc_Error()
Throw Exception("Cmd Not Implemented", -1, Cmd)
Return
}
Return ret_val, ErrorLevel:=0
}
If Acc_Error()
Throw Exception(ErrorLevel,-1)
}
Acc_GetInfoUnderCursor(){
Acc := Acc_ObjectFromPoint(child)
Try value := Acc.accValue(child)
If (!value)
Try value := Acc.accName(child)
accPath := Acc_GetAccPath(acc, hwnd).path
Return {text: value, path: accPath, hwnd: hwnd}
}
Acc_GetAccPath(Acc, Byref hwnd=""){
hwnd:=Acc_WindowFromObject(Acc)
While (Acc_WindowFromObject(Parent:=Acc_Parent(Acc))=hwnd)
t2 := Acc_GetEnumIndex(Acc) "." t2, Acc := Parent
Return {AccObj:Acc, Path:SubStr(t2,1,-1)}
}
Acc_GetEnumIndex(Acc, ChildId=0){
If (!ChildId)
{
Role:=Name:=""
Try Role:=Acc.accRole(0)
Try Name:=Acc.accName(0)
Count:=Acc.accChildCount, Pos:=Acc_Location(Acc).pos
For Each, child In Acc_Children(Acc_Parent(Acc))
{
If Not IsObject(child)
Continue
vRole:=vName:=""
Try vRole:=child.accRole(0)
Try vName:=child.accName(0)
If (Role=vRole && Name=vName && Count=child.accChildCount
&& Pos=Acc_Location(child).pos)
Return A_Index
}
}
Else
{
Role:=Name:=""
Try Role:=Acc.accRole(ChildId)
Try Name:=Acc.accName(ChildId)
Pos:=Acc_Location(Acc,ChildId).pos
For Each, child In Acc_Children(Acc)
{
If IsObject(child)
Continue
vRole:=vName:=""
Try vRole:=Acc.accRole(child)
Try vName:=Acc.accName(child)
If (Role=vRole && Name=vName
&& Pos=Acc_Location(Acc,child).pos)
Return A_Index
}
}
}
Acc_Location(Acc, ChildId=0){
Try Acc.accLocation(ComObj(0x4003,&x:=0), ComObj(0x4003,&y:=0), ComObj(0x4003,&w:=0), ComObj(0x4003,&h:=0), ChildId)
Catch
Return
Return {x:NumGet(x,0,"int"), y:NumGet(y,0,"int"), w:NumGet(w,0,"int"), h:NumGet(h,0,"int")
, pos:"x" NumGet(x,0,"int")" y" NumGet(y,0,"int") " w" NumGet(w,0,"int") " h" NumGet(h,0,"int")}
}
Acc_Parent(Acc){
Try parent:=Acc.accParent
Return parent?Acc_Query(parent):""
}
Acc_Child(Acc, ChildId=0){
Try child:=Acc.accChild(ChildId)
Return child?Acc_Query(child):""
}
Acc_Init(){
Static h
If (!h && !(h:=DllCall("GetModuleHandle", "Str", "oleacc", "Ptr")))
h:=DllCall("LoadLibrary","Str","oleacc","Ptr")
}
Acc_WindowFromObject(pacc){
Acc_Init()
If (DllCall("oleacc\WindowFromAccessibleObject", "Ptr"
, IsObject(pacc)?ComObjValue(pacc):pacc, "Ptr*", hWnd)=0)
Return hWnd
}
Acc_ObjectFromEvent(ByRef _idChild_, hWnd, idObject, idChild){
Acc_Init()
If (DllCall("oleacc\AccessibleObjectFromEvent", "Ptr", hWnd
, "UInt", idObject, "UInt", idChild, "Ptr*", pacc, "Ptr"
, VarSetCapacity(varChild,8+2*A_PtrSize,0)*0+&varChild)=0)
Return ComObjEnwrap(9,pacc,1), _idChild_:=NumGet(varChild,8,"UInt")
}
Acc_ObjectFromPoint(ByRef _idChild_ = "", x = "", y = ""){
Acc_Init()
If (DllCall("oleacc\AccessibleObjectFromPoint", "Int64", x==""||y==""
? 0*DllCall("GetCursorPos","Int64*",pt)+pt:x&0xFFFFFFFF|y<<32, "Ptr*", pacc
, "Ptr", VarSetCapacity(varChild,8+2*A_PtrSize,0)*0+&varChild)=0)
Return ComObjEnwrap(9,pacc,1), _idChild_:=NumGet(varChild,8,"UInt")
}
Acc_ObjectFromWindow(hWnd, idObject := -4){
Acc_Init()
If DllCall("oleacc\AccessibleObjectFromWindow"
, "Ptr", hWnd, "UInt", idObject&=0xFFFFFFFF, "Ptr", (VarSetCapacity(IID,16)
+NumPut(idObject==0xFFFFFFF0?0x0000000000020400:0x11CF3C3D618736E0,IID,"Int64")
+NumPut(idObject==0xFFFFFFF0?0x46000000000000C0:0x719B3800AA000C81,IID,8,"Int64"))*0
+&IID, "Ptr*", pacc)=0
Return ComObjEnwrap(9,pacc,1)
}
Acc_Children(Acc){
If (ComObjType(Acc,"Name") != "IAccessible")
ErrorLevel := "Invalid IAccessible Object"
Else
{
Acc_Init(), cChildren:=Acc.accChildCount, Children:=[]
If DllCall("oleacc\AccessibleChildren", "Ptr",ComObjValue(Acc), "Int",0
, "Int",cChildren, "Ptr",VarSetCapacity(varChildren,cChildren*(8+2*A_PtrSize),0)*0
+&varChildren, "Int*",cChildren)=0
{
Loop %cChildren%
i:=(A_Index-1)*(A_PtrSize*2+8)+8, child:=NumGet(varChildren,i)
, Children.Insert(NumGet(varChildren,i-8)=9?Acc_Query(child):child)
, NumGet(varChildren,i-8)=9?ObjRelease(child):""
Return Children.MaxIndex()?Children:""
} Else
ErrorLevel := "AccessibleChildren DllCall Failed"
}
If Acc_Error()
Throw Exception(ErrorLevel,-1)
}
Acc_ChildrenByRole(Acc, Role){
If (ComObjType(Acc,"Name")!="IAccessible")
ErrorLevel := "Invalid IAccessible Object"
Else
{
Acc_Init(), cChildren:=Acc.accChildCount, Children:=[]
If DllCall("oleacc\AccessibleChildren", "Ptr",ComObjValue(Acc)
, "Int",0, "Int",cChildren, "Ptr",VarSetCapacity(varChildren
, cChildren*(8+2*A_PtrSize),0)*0+&varChildren, "Int*",cChildren)=0
{
Loop %cChildren%
{
i:=(A_Index-1)*(A_PtrSize*2+8)+8, child:=NumGet(varChildren,i)
If NumGet(varChildren,i-8)=9
AccChild:=Acc_Query(child), ObjRelease(child)
, Acc_Role(AccChild)=Role?Children.Insert(AccChild):""
Else
Acc_Role(Acc, child)=Role?Children.Insert(child):""
}
Return Children.MaxIndex()?Children:"", ErrorLevel:=0
} Else
ErrorLevel := "AccessibleChildren DllCall Failed"
}
If Acc_Error()
Throw Exception(ErrorLevel,-1)
}
Acc_Query(Acc){
Try Return ComObj(9, ComObjQuery(Acc,"{618736e0-3c3d-11cf-810c-00aa00389b71}"), 1)
}
Acc_Role(Acc, ChildId=0){
Try Return ComObjType(Acc,"Name")="IAccessible"
? Acc_GetRoleText(Acc.accRole(ChildId)):"invalid object"
}
Acc_State(Acc, ChildId=0){
Try Return ComObjType(Acc,"Name")="IAccessible"
? Acc_GetStateText(Acc.accState(ChildId)):"invalid object"
}
Acc_GetRoleText(nRole){
Acc_Init()
nSize := DllCall("oleacc\GetRoleText", "Uint", nRole, "Ptr", 0, "Uint", 0)
VarSetCapacity(sRole, (A_IsUnicode?2:1)*nSize)
DllCall("oleacc\GetRoleText", "Uint", nRole, "str", sRole, "Uint", nSize+1)
Return sRole
}
Acc_GetStateText(nState){
Acc_Init()
nSize := DllCall("oleacc\GetStateText", "Uint", nState, "Ptr", 0, "Uint", 0)
VarSetCapacity(sState, (A_IsUnicode?2:1)*nSize)
DllCall("oleacc\GetStateText", "Uint", nState, "str", sState, "Uint", nSize+1)
Return sState
}
Acc_Error(p=""){
static setting:=0
Return p=""?setting:setting:=p
}
GetPhysicalCursorPos(ByRef x:="", ByRef y:=""){
If (x==""||y==""){
CoordMode, Mouse, Screen
MouseGetPos, x, y, hwnd
}
If (A_ScreenDPI!=96){
WinGetPos, x0, y0, , , ahk_id%hwnd%
x:=(x-x0)/DPI+x0, y:=(y-y0)/DPI+y0
}
}
暂无讨论,说说你的看法吧